tag:blogger.com,1999:blog-9191282505396518907.post8552997017504488113..comments2011-11-21T07:03:43.803-08:00Comments on If Error Throw New Brick: Iteration 9 - "Levels" and polishdonblashttp://www.blogger.com/profile/01580886845150965790noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-9191282505396518907.post-24504514795162364392010-06-20T10:20:59.968-07:002010-06-20T10:20:59.968-07:00@Ed - That's actually not that bad of an analo...@Ed - That's actually not that bad of an analogy. The differences are that I'm planning on both making the effects stronger and that not all monsters will have a trait.donblashttps://www.blogger.com/profile/01580886845150965790noreply@blogger.comtag:blogger.com,1999:blog-9191282505396518907.post-7249898042368904022010-06-20T09:59:07.637-07:002010-06-20T09:59:07.637-07:00Interesting... the bonuses you're applying for...Interesting... the bonuses you're applying for levelups kinda remind me of the "traits" that characters are randomly assigned in Battle for Wesnoth (strong, dextrous, resilient, loyal, etc.)Edhttps://www.blogger.com/profile/12186766341193266503noreply@blogger.comtag:blogger.com,1999:blog-9191282505396518907.post-67332724364904685992010-06-19T18:03:06.583-07:002010-06-19T18:03:06.583-07:00Sounds like you've got a solid plan going---ke...Sounds like you've got a solid plan going---keep at it! Get some music on the in the background from the original Conan the Barbarian soundtrack if need be.Brian Jeffearshttps://www.blogger.com/profile/15444299963610329817noreply@blogger.com