I'm going to try to try to create something like Doryen Arena using python, seeing how things go. I figured I'd post a status update:
Project started 8 days ago, with about an hour of coding a day roughly. I'm through stage 5 of this, which includes:
GUI - Using public domain graphical tiles from Crawl Stone Soup, found here, I have a scrollable map with variable tiles (not every dirt tile is the same), that persist.
Physics - I have a simple physics engine that includes walls (that one can't walk through), and doors one can open.
Keybinding - Arbitrary key mapping (mouse support to come!)
Serialization - Save/Load support.
Compared to Magecrawl itself, it seems somewhat pathetic a feature list. However, I'm enjoying poking around in python between games of Portal 2 and Rift.
Source can be found here if you are curious.
Project started 8 days ago, with about an hour of coding a day roughly. I'm through stage 5 of this, which includes:
GUI - Using public domain graphical tiles from Crawl Stone Soup, found here, I have a scrollable map with variable tiles (not every dirt tile is the same), that persist.
Physics - I have a simple physics engine that includes walls (that one can't walk through), and doors one can open.
Keybinding - Arbitrary key mapping (mouse support to come!)
Serialization - Save/Load support.
Compared to Magecrawl itself, it seems somewhat pathetic a feature list. However, I'm enjoying poking around in python between games of Portal 2 and Rift.
Source can be found here if you are curious.