In the last few days, I've been knocking out a lot of the "nice to have" or refactoring issues that have appeared due to tech demo II. Some of these include:
- On "stitch" maps, doors now are placed in sane positions.
- Treasure chests now add items to your inventory when opened.
- Casting an enchantments multiple times no longer stacks them, just extends duration.
- "Tooltips" on view mode to describe the currently selected cell.
Here's an example of the new "tooltip"
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